I am co-founder & CTO of Velvet, a YC-backed company that creates audiovisual data for AI labs.
I studied math and computer science at UChicago, and I enjoy working with large volumes of data.
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Abstract: This paper examines PCA as well as non-linear reduction algorithms before delving into “Fenchel Game No Regret Dynamics” - a framework for converting convex function minimization into min-max style games - and applying one such method to a reformulation of PCA.
Along the way, this paper proposes an improvement to Laplacian Eigenmaps (non-linear reduction algorithm) to maintain structure despite oversampling, as visualized below.